by Bron Skinner
6. July 2010 07:40
Still developing and designing the new intro for the site - i've been putting a lot of time in ensuring that each component uses the least amount of imagery as possible and generates all visual ui bits and peices using xaml/code. I've noticed already that the starfield generator uses a ton of processing power and this could cause problems as I continue to add new elements. The latest draft design for a control (not yet implemented in silverlight) has pulled me in a new direction aesthetically speaking. So far I've accumulated a pretty realalistic astral effect, but with this latest design I may be headed in a more alien/cartoon direction. I'm not quite sure and I may end up scrapping/altering the design to feel more realistic alien as opposed to cartoon alien (if that makes sense). Take a look for yourself:

I really can't say when things will be pushed out to a live server as I could spend a couple days on this widget alone. Create a silverlight control, animate its seperate peices, glowing buttons, loading sequence, animate the bubbles on the right, the bauble on the upper left I already have a control for and that will pulse different colors...the screen itself needs to be animated so it appears to be a pulsing electric field of sorts, and the entire thing is supposed to be a console, so I'll have to create the a menu system, connect content (already have a live database with project information), create a data model and bind things. Another issue I think I may run into, after creating this widget I realized realestate is limited... not quite sure if I'll just increase the size of the screen or challenge myself and come up with innovative ways of representing the same quantity of data with less space.
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by Bron Skinner
13. March 2010 04:55
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